Game Originals Characters
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Mark Gilder
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Cool | 430 | Normal S (390) | Initial | Suwabe Zyuniti | 457 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 9 | 9 | 10 | 10 | 15 | 14 | B | B | C | C | C |
51 | 41 | 33 | 48 | 39 | 61 | 46 | |||||
99 | 70 | 67 | 84 | 80 | 98 | 58 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Initial | +10 at MAX |
Leadership | Command range up. +1 at Lv1. | Level 6 | +6 at MAX |
Veteran Soldier | Attack and Melee up. +2 at Lv1. Effect is multiplied by 1.5 when piloting G-Generation original units. | Level 15 | |
Expert | Unit terrain rating up by 1 grade (no effect on null terrain ratings). | Level 32 | |
Mikiri (Clairvoyant/Omniscient) | When the main unit in an attack, opponent's character abilities are negated. | Level 50 |
Ranlow Shade
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 380 | Normal A (350) | Initial | Nakai Kazuya | 455 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 17 | 17 | 18 | 14 | 0 | 13 | B | C | D | D | C |
56 | 66 | 60 | 57 | 32 | 40 | 52 | |||||
99 | 99 | 85 | 70 | 64 | 67 | 70 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Warlike | Melee and Shooting up. +2 at Lv1. | Initial | +12 at MAX |
Bad Luck | When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. | Level 5 | +20% at MAX |
Space Combat Adaptability | When fighting in the space, Accuracy and Evasion up. +3% at Lv1. | Level 17 | |
Veteran Soldier | Attack and Melee up. +2 at Lv1. Effect is multiplied by 1.5 when piloting G-Generation original units. | Level 34 | |
Mercenary | Attack range +1 (except special-type attacks). | Level 45 |
Ellis Claude
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Cool | 430 | Normal S (390) | Initial | Watanabe Kumiko | 456 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 10 | 10 | 8 | 8 | 15 | 15 | B | B | C | D | D |
61 | 57 | 59 | 37 | 32 | 63 | 58 | |||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Diligent | Character’s earned experience up (Lv×10%). | Initial | EXP x2 at MAX |
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Level 5 | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Lucky | Evasion and critical rate up. +3% at Lv1. | Level 17 | +15% at MAX |
Battlefield Goddess | Attack and Shooting up. +2 at Lv1. Effect is multiplied by 1.5 when piloting Game Originals Units. | Level 32 | +12 at MAX |
Mercy | MAP attacks will leave target(s) with 1 HP if they otherwise would have been destroyed. | Level 50 |
Zenon Teagle
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 370 | Normal B (320) | Initial | Yōsuke Akimoto | 408 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 17 | 7 | 17 | 18 | 0 | 14 | C | A | C | C | C |
53 | 54 | 26 | 71 | 45 | 23 | 53 | |||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Leadership | Command range up. +1 at Lv1. | Initial | +6 at MAX |
Proficient | All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. | Level 6 | |
Veteran Soldier | Attack and Melee up. +2 at Lv1. Effect is multiplied by 1.5 when piloting G Generation original units. | Level 16 | |
Iron Wall | Defense up. +1 at Lv1. | Level 32 | +12 at MAX |
Brave Leader | When piloting an MS/MA, command range +3. Defense up. | Level 50 |
Claire Heathrow
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 380 | Super Chronic (420) | Initial | Fumiko Orikasa | 456 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 3 | 1 | 4 | 3 | 10 | 15 | C | C | D | D | D |
59 | 14 | 14 | 25 | 29 | 40 | 46 | |||||
99 | 47 | 37 | 96 | 76 | 100 | 100 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Mood Maker | Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX. | Initial | Stacks to +15% |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 5 | |
Spatial Awareness | Shooting, Reaction, Defending, Awaken up. +1 at Lv1. | Level 16 | +10 at MAX |
Certain Kill | Super critical hits can occur (outside of super critical tension). 10% at Lv1. | Level 32 | 20% at MAX |
Mikiri (Clairvoyant/Omniscient) | When the main unit in an attack, opponent's character abilities are negated. | Level 80 |
Junas Liam
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Bear | 360 | Precocious A (360) | Initial | Kashiwakura Tsutomu | 456 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 5 | 23 | 10 | 9 | 0 | 14 | C | D | B | D | D |
60 | 58 | 79 | 74 | 59 | 61 | 68 | |||||
99 | 54 | 99 | 99 | 68 | 63 | 73 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Information Analysis | Operator proficiency up: warship Accuracy rate up. | Initial | |
Fighter | Melee up. +3 at Lv1. . | Level 3 | |
Spatial Awareness | Shooting, Reaction, Defending, Awaken up. +1 a Lv1. | Level 18 | |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 30 | |
Rage | As HP decreases, critical attack rate up. | Level 40 |
Ernst Jager
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 390 | Normal C (290) | Initial | Tomoyuki Dan | 385 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 17 | 15 | 19 | 0 | 9 | C | B | D | B | C |
46 | 47 | 32 | 42 | 48 | 0 | 46 | |||||
99 | 81 | 52 | 69 | 77 | 43 | 63 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Driver Sense | Driver proficiency up. | Initial | |
Proficient | All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. | Level 4 | |
Veteran Soldier | Attack and Melee up. +2 at Lv1. When piloting specific G Generation original units, effect is multiplied by 1.5. | Level 18 | |
Cool-headed | When fighting alone (without support), enemy Defense down. -1 at Lv1. | Level 32 | -6 at MAX |
Champion | Command range in MS +3, Attack up. +2 at Lv1. | Level 50 |
Kay Nimrod
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 340 | Normal B (320) | Initial | Naoko Matsui | 366 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 6 | 6 | 2 | 8 | 0 | 9 | D | C | C | C | B |
52 | 26 | 56 | 35 | 52 | 0 | 42 | |||||
99 | 52 | 71 | 55 | 86 | 33 | 69 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Mechanical Skill | Mechanic proficiency up. | Initial | |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 3 | |
Hero | Attack up. +1 at Lv1. | Level 17 | |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Level 32 | +10 at MAX |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 40 |
Rachel Ransom
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 380 | Precocious A (360) | Initial | Tomoko Kawakami | 456 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 7 | 7 | 9 | 8 | 0 | 15 | C | C | C | C | C |
57 | 55 | 55 | 78 | 48 | 88 | 63 | |||||
99 | 68 | 53 | 89 | 60 | 86 | 100 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Agile | When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. | Initial | |
Affection | When a member of WS crew, the crew recovers MP each turn. When piloting a MS, allies within 5 squares recover MP each turn. MP recovery will not exceed a crew or pilot's initial value. |
Level 6 | |
Battlefield Goddess | Attack and Shooting up. +2 at Lv1. Effect is multiplied by 1.5 when piloting Game Originals Units. | Level 15 | +12 at MAX |
Concentration | When choosing 'Evade', Evasion rate up. +3% at Lv1. | Level 34 | +15% at MAX |
Charisma | Command range +3, Charisma up. +3 at Lv1. | Level 45 | +20 at MAX |
Sheld Foley
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 370 | Chronic A (350) | 10000 | Toshihiko Seki | 456 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 7 | 7 | 14 | 25 | 0 | 13 | B | D | C | D | D |
51 | 15 | 22 | 45 | 46 | 0 | 45 | |||||
99 | 54 | 53 | 87 | 99 | 73 | 90 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Initial | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Diligent | Character’s earned experience up (Lv×10%). | Level 3 | EXP x2 at MAX |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Level 15 | +10 at MAX |
Iron Wall | Defense up. +1 at Lv1. | Level 32 | +12 at MAX |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 45 |
Luke Luzart
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 310 | Normal S (390) | 10000 | Takayuki Fujimoto | 456 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 8 | 8 | 8 | 8 | 23 | 11 | B | B | D | D | D |
68 | 49 | 40 | 35 | 50 | 59 | 33 | |||||
99 | 88 | 52 | 67 | 99 | 74 | 76 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Elite | Unit's earned experience up (Lv×10%). | Initial | EXP x2 at MAX |
Adamant | Defending value up. +3 at Lv1. | Level 4 | |
Spatial Awareness | Shooting, Reaction, Defending, Awaken values up. +1 at Lv1. | Level 19 | +10 at MAX |
Sharp Reflexes | Reaction value up. +3 at Lv1. | Level 34 | +18 at MAX |
Sniper | Shooting attack range +1 (except special shooting). | Level 50 |
Billy Blaze
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 270 | Normal A (350) | 10000 | Takeshi Kusao | 411 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 6 | 6 | 17 | 15 | 0 | 7 | B | D | D | C | D |
50 | |||||||||||
99 | 57 | 84 | 94 | 65 | 43 | 68 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Independent Action | When fighting alone, Accuracy and all weapon damage up. +3% at Lv1. | Initial | |
Provocation | Attracts enemy attention. More likely to become a target of an enemy unit. | Level 5 | |
Warlike | Melee and Shooting up. +2 at Lv1. | Level 17 | +12 at MAX |
Cool-headed | When fighting alone (without support), enemy Defense down. -1 at Lv1. | Level 34 | -6 at MAX |
Veteran Soldier | Attack and Melee up. +2 at Lv1. Effect is multiplied by 1.5 when piloting G-Generation original units. | Level 50 |
Nicky Taylor
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Cool | 390 | Normal A (350) | 10000 | Rei Sakuma | 425 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 14 | 7 | 19 | 15 | 0 | 10 | C | B | C | C | C |
55 | 68 | 36 | 53 | 43 | 38 | 35 | |||||
99 | 92 | 41 | 75 | 79 | 46 | 92 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Cautious | Reaction and Defending up. +2 at Lv1. | Initial | |
Leadership | Command range up. +1 at Lv1. | Level 15 | +6 at MAX |
Diligent | Character’s earned experience up (Lv×10%). | Level 17 | EXP x2 at MAX |
Battlefield Goddess | Attack and Shooting up. +2 at Lv1. Effect is multiplied by 1.5 when piloting Game Originals Units. | Level 32 | +12 at MAX |
Expert | Unit terrain rating up by 1 grade (no effect on null terrain ratings). | Level 40 |
La Mira Luna
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Bear | 310 | Random A (310) | 10000 | Kanako Tateno | 364 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 3 | 3 | 10 | 5 | 0 | 13 | C | D | B | D | D |
51 | 34 | 30 | 53 | 33 | 32 | 44 | |||||
99 | 49 | 39 | 93 | 60 | 47 | 76 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Information Analysis | Operator proficiency up: warship Accuracy rate up. | Initial | |
Misfortune | Evasion rate -5%, Accuracy up. +5%. | Initial | +20% at MAX |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Level 15 | +10 at MAX |
Rage | As HP decreases, critical attack rate up. | Level 32 | |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 50 | +16 at MAX |
Maria Owens
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 310 | Precocious A (360) | 10000 | Miho Miyagawa | 439 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 8 | 8 | 17 | 8 | 0 | 8 | B | C | D | B | D |
59 | 72 | 75 | 72 | 75 | 41 | 43 | |||||
99 | 78 | 76 | 77 | 70 | 53 | 85 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Concentration | When choosing 'Evade', Evasion rate up. +3% at Lv1. | Initial | +15% at MAX |
Driver Sense | Driver proficiency up. | Level 4 | |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Level 16 | +10 at MAX |
Aerial Combat Adaptability | When fighting in the air, Accuracy and Evasion up. +3% at Lv1. | Level 32 | +15% at MAX |
Lucky | Evasion and critical rate up. +3% at Lv1. | Level 50 | +15% at MAX |
Florence Kirishima
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Passion | 350 | Normal A (350) | 10000 | Satomi Arai | 410 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 6 | 6 | 23 | 6 | 0 | 9 | C | B | D | B | C |
55 | 34 | 34 | 82 | 28 | 23 | 57 | |||||
99 | 56 | 63 | 99 | 55 | 48 | 89 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Coercion | When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. | Initial | -16% at MAX |
Cunning | When choosing 'Defend', damage further reduced. x95% at Lv1. | Level 4 | x60% at MAX |
Rage | As HP decreases, critical attack rate up. | Level 17 | |
Ruthless | When fighting alone (without support), enemy Defense down. -1 at Lv1. | Level 35 | -6 at MAX |
Fear | Targeted enemy's Evasion rate down. -6% at Lv1. | Level 45 | -16% at MAX |
Elfriede Shultz
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 390 | Normal A (350) | 10000 | Atsuko Tanaka | 411 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 25 | 5 | 9 | 0 | 11 | B | B | C | D | D |
61 | 35 | 83 | 31 | 61 | 19 | 52 | |||||
99 | 63 | 99 | 70 | 67 | 53 | 59 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Chivalry | In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1. | Initial | +18% at MAX |
Fighter | Melee up. +3 at Lv1. | Level 3 | +20 at MAX |
Elite | Unit's earned experience up (Lv×10%). | Level 15 | EXP x2 at MAX |
Certain Kill | Super critical hits can occur (outside of super one-hit critical tension). 10% at Lv1. | Level 34 | 20% at MAX |
Glory | Attacked enemy accuracy down. -5% at Lv1. | Level 50 | -15% at MAX |
Ivan Ivanov
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Bear | 310 | Random A (310) | 10000 | Toshiyuki Morikawa | 395 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | 1 | 1 | 80 | 1 | C | D | D | D | D |
50 | |||||||||||
99 | 69 | 55 | 85 | 52 | 100 | 34 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Newtype | Reaction and Awaken up. +3 at Lv1. | Initial | +18 at MAX |
Mood Maker | Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX. | Level 3 | Stacks to +15% |
Reckless | Reaction -5, Attack up. +2 at Lv1. | Level 15 | +20 at MAX |
Bad Luck | When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. | Level 35 | +20% at MAX |
Mikiri (Clairvoyant/Omniscient) | When the main unit in an attack, opponent's character abilities are negated. | Level 80 |
Doc Darm
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Passion | 250 | Random A (310) | 10000 | Norio Wakamoto | 366 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 12 | 8 | 2 | 13 | 0 | 1 | C | C | D | D | D |
50 | |||||||||||
99 | 80 | 53 | 76 | 58 | 43 | 56 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Fear | Targeted enemy's Evasion rate down. -6% at Lv1. | Initial | -16% at MAX |
Positive | Difficult for tension to decrease: MP loss from combat decreased. | Level 5 | |
Negative | Difficult to raise tension: MP gain from combat is reduced. | Level 15 | |
Lucky | Evasion and critical rate up. +3% at Lv1. | Level 35 | +15% at MAX |
Independent Action | When fighting alone, Accuracy and all weapon damage up. +3% at Lv1. | Level 40 | +15% at MAX |
Eterna Frail
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 290 | Normal S (390) | 10000 | Kikuko Inoue | 455 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 10 | 1 | 4 | 5 | 0 | 15 | B | B | C | D | D |
50 | |||||||||||
99 | 99 | 73 | 66 | 58 | 84 | 75 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Affection | When a member of WS crew, the crew recovers MP each turn. When piloting a MS, allies within a range of 5 squares recover MP each turn. MP recovery will not exceed a crew or pilot's initial value. |
Initial | |
Gunner | Shooting up. +3 at Lv1. | Level 3 | +20 at MAX |
Diligent | Character’s earned experience up (Lv×10%). | Level 15 | EXP x2 at MAX |
Sniper | Shooting attack range +1 (except special shooting). | Level 30 | |
Spatial Awareness | Shooting, Reaction, Defending, Awaken up. +1 at Lv1. | Level 50 | +10 at MAX |