Mobile Fighter G Gundam Characters
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Domon Kasshu
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
350
|
Normal B (320)
|
Master
|
Seki Tomokazu
|
465
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
20
|
35
|
30
|
32
|
0
|
8
|
A
|
-
|
-
|
-
|
-
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
School of Touhou Fuhai
|
Melee and hissatsu damage up. +10% at Lv1.
|
Initial
|
+20% at MAX
|
King of Hearts
|
Melee value up. +4 at Lv1.
|
Level 15
|
+25 at MAX
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 35
|
20% at MAX
|
Serene Mind
|
At super high tension, Shooting, Melee, Reaction, Defending up. +5 at Lv1.
|
Level 50
|
+20 at MAX
|
Chibodee Crockett
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Passion
|
300
|
Normal B (320)
|
56600
|
Hochu Otsuka
|
447
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
33
|
26
|
20
|
25
|
0
|
8
|
A
|
C
|
-
|
-
|
-
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
Warlike
|
Melee and Shooting up. +2 at Lv1.
|
Initial
|
+12 at MAX
|
Queen the Spade
|
Shooting value up. Shooting +4 at Lv1.
|
Level 17
|
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 34
|
20% at MAX
|
Hyper Mode
|
At super high tension, Melee, Shooting, Reaction, and Defending up. +5 at Lv1.
|
Level 55
|
+20 at MAX
|
Sai Saici
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Strong
|
280
|
Normal B (320)
|
55900
|
Kappei Yamaguchi
|
441
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
20
|
30
|
28
|
28
|
0
|
7
|
A
|
C
|
-
|
-
|
-
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
Agile
|
When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up.
|
Initial
|
|
Club Ace
|
Reaction value up. Reaction +4 at Lv1.
|
Level 18
|
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 32
|
20% at MAX
|
Hyper Mode
|
At super high tension, Melee, Shooting, Reaction, and Defending up. +5 at Lv1.
|
Level 55
|
+20 at MAX
|
George de Sand
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
330
|
Normal B (320)
|
57900
|
Takumi Yamazaki
|
454
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
22
|
25
|
33
|
30
|
0
|
9
|
A
|
B
|
-
|
-
|
-
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
Chivalry
|
In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1.
|
Initial
|
+18% at MAX
|
Jack in Diamond
|
Character defense value up. +4 at Lv1.
|
Level 19
|
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 30
|
20% at MAX
|
Hyper Mode
|
At super high tension, Melee, Shooting, Reaction, and Defending up. +5 at Lv1.
|
Level 55
|
+20 at MAX
|
Argo Gulskii
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
280
|
Normal B (320)
|
59300
|
Ugaki Hidenari
|
454
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
20
|
33
|
25
|
36
|
0
|
5
|
A
|
B
|
-
|
-
|
-
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
Taciturn
|
Defending and Defense up. +2 at Lv1.
|
Initial
|
+15 at MAX
|
Black Joker
|
Attack up. +3 at Lv1.
|
Level 16
|
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 35
|
20% at MAX
|
Hyper Mode
|
At super high tension, Melee, Shooting, Reaction, and Defending up. +5 at Lv1.
|
Level 55
|
+20 at MAX
|
Schwarz Bruder
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
340
|
Normal C (290)
|
65400
|
Hori Hideyuki
|
438
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
32
|
38
|
32
|
34
|
0
|
7
|
A
|
A
|
-
|
-
|
-
|
51
|
55
|
70
|
73
|
56
|
22
|
32
|
99
|
|
|
|
|
|
|
Schwarz Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
German-style Ninjutsu
|
Reaction and Evasion up. Reaction +3, Evasion +3% at Lv1.
|
Initial
|
|
Stealth
|
When initiating an attack, Accuracy up. +5% at Lv1.
|
Level 15
|
+15% at MAX
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 35
|
20% at MAX
|
Mercy
|
MAP attacks will leave target(s) with 1 HP if they otherwise would have been destroyed.
|
Level 45
|
|
Schwarz (No Mask) Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
German-style Ninjutsu
|
Reaction and Evasion up. Reaction +3, Evasion +3% at Lv1.
|
Initial
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1.
|
Level 15
|
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 35
|
20% at MAX
|
Mercy
|
MAP attacks will leave target(s) with 1 HP if they otherwise would have been destroyed.
|
Level 45
|
|
Rain Mikamura
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
330
|
Normal B (320)
|
61100
|
Yuri Amano
|
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
17
|
20
|
23
|
24
|
0
|
13
|
A
|
C
|
A
|
B
|
A
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Mechanical Skill
|
Mechanic proficiency up.
|
Initial
|
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
Skilled
|
Melee, Shooting, Reaction, Defending up. +1 at Lv1.
|
Level 18
|
+10 at MAX
|
Diligent
|
Character’s earned experience up (Lv×10%).
|
Level 32
|
EXP x2 at MAX
|
Certain Kill
|
Super critical hits can occur (outside of super one-hit critical tension).
|
Level 50
|
20% at MAX
|
Allenby Beardsley
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
310
|
Normal C (290)
|
57000
|
Narumi Hidaka
|
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
22
|
29
|
30
|
26
|
0
|
12
|
A
|
-
|
-
|
-
|
-
|
52
|
40
|
49
|
68
|
45
|
29
|
56
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
Berserker
|
Melee and hissatsu attack damage up. +3% at Lv1. Effect can be further increased with OP parts.
|
Initial
|
+15% at MAX
|
Warlike
|
Melee and Shooting up. +2 at Lv1
|
Level 16
|
+12 at MAX
|
Hot Blooded
|
As tension rises, Shooting, Melee, Reaction, Defending up.
|
Level 35
|
high tension: +4 super high tension: +8 super one-hit critical: +12.
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 50
|
20% at MAX
|
Master Asia
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
430
|
Chronic B (290)
|
71800
|
Yōsuke Akimoto
|
469
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
35
|
45
|
35
|
35
|
0
|
9
|
A
|
A
|
-
|
-
|
-
|
51
|
51
|
70
|
53
|
54
|
0
|
31
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Gundam Fighter
|
Melee attack range +1 (except special melee).
|
Initial
|
|
School of Touhou Fuhai
|
Melee and hissatsu damage up. +10% at Lv1.
|
Initial
|
+20% at MAX
|
Hero
|
Attack up. +1 at Lv1.
|
Level 18
|
+12 at MAX
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 34
|
20% at MAX
|
Hyper Mode
|
At super high tension, Melee, Shooting, Reaction, and Defending up. +5 at Lv1.
|
Level 45
|
+20 at MAX
|