New Mobile Report Gundam Wing Characters
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Heero Yuy
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
350
|
Normal B (320)
|
Master
|
Midorikawa Hikaru
|
454
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
28
|
28
|
25
|
25
|
0
|
8
|
A
|
C
|
B
|
A
|
A
|
51
|
72
|
65
|
57
|
57
|
26
|
32
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Taciturn
|
Character and unit Defense up. +2 at Lv1.
|
Initial
|
+15 at MAX
|
Operation Meteor
|
Shooting and Melee up. +3 at Lv1. When fighting alone (without support), all attack damage +10%.
|
Level 4
|
+18 at MAX
|
Cool-headed
|
When fighting alone (without support), enemy Defense down. -1 at Lv1.
|
Level 18
|
-6 at MAX
|
Iron Wall
|
Defense up. +1 at Lv1.
|
Level 32
|
+12 at MAX
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 50
|
20% at MAX
|
Duo Maxwell
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
350
|
Normal B (320)
|
62300
|
Toshihiko Seki
|
448
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
25
|
29
|
27
|
23
|
0
|
9
|
A
|
C
|
B
|
A
|
A
|
52
|
45
|
66
|
65
|
53
|
33
|
46
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Mood Maker
|
Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at LvMAX.
|
Initial
|
Stacks to +15%
|
Operation Meteor
|
Shooting and Melee up. +3 at Lv1. When fighting alone (without support), all attack damage +10%.
|
Level 4
|
+18 at MAX
|
Stealth
|
When initiating an attack, Accuracy up. +5% at Lv1.
|
Level 15
|
+15% at MAX
|
Hot Blooded
|
As tension rises, Shooting, Melee, Reaction, Defending up.
|
Level 30
|
high tension: +4 super high tension: +8 super one-hit critical: +12.
|
Bad Luck
|
When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1.
|
Level 40
|
+20% at MAX
|
Trowa Barton
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
310
|
Normal B (320)
|
61800
|
Shigeru Nakahara
|
446
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
30
|
24
|
22
|
27
|
0
|
8
|
A
|
B
|
B
|
B
|
B
|
52
|
71
|
47
|
59
|
53
|
22
|
54
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Agile
|
When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1.
|
Initial
|
+15 and +15% at MAX
|
Operation Meteor
|
Shooting and Melee up. +3 at Lv1. When fighting alone (without support), all attack damage +10%.
|
Level 4
|
+18 at MAX
|
Mercenary
|
Attack range +1 (except special-type attacks).
|
Level 19
|
|
Skilled
|
Melee, Shooting, Reaction, Defending up. +1 at Lv1.
|
Level 32
|
+10 at MAX
|
Mercy
|
When using MAP weapons, target unit(s) will be left with 1 HP if they otherwise would have been destroyed.
|
Level 45
|
|
Quatre Raberba Winner
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
400
|
Random A (310)
|
60500
|
Ai Orikasa
|
447
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
22
|
26
|
28
|
28
|
0
|
13
|
A
|
A
|
B
|
B
|
B
|
52
|
56
|
56
|
52
|
73
|
35
|
39
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Diligent
|
Character’s earned experience up (Lv×10%).
|
Initial
|
EXP x2 at MAX
|
Operation Meteor
|
Shooting and Melee up. +3 at Lv1. When fighting alone (without support), all attack damage +10%.
|
Level 4
|
+18 at MAX
|
Cautious
|
Reaction and Defense up. +2 at Lv1.
|
Level 16
|
|
Leadership
|
Command range up. +1 at Lv1.
|
Level 34
|
+6 at MAX
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 50
|
|
Chang Wufei
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Strong
|
290
|
Normal B (320)
|
58900
|
Ryuuzou Ishino
|
445
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
24
|
30
|
23
|
26
|
0
|
7
|
A
|
C
|
C
|
B
|
A
|
47
|
49
|
64
|
42
|
73
|
18
|
41
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Hero
|
Attack up. +1 at Lv1.
|
Initial
|
+12 at MAX
|
Operation Meteor
|
Shooting and Melee up. +3 at Lv1. When fighting alone (without support), all attack damage +10%.
|
Level 4
|
+18 at MAX
|
Fighter
|
Melee up. +3 at Lv1.
|
Level 16
|
+20 at MAX
|
Fighting Spirit
|
Tension gain increased. At the end of an attack, gained MP increased.
|
Level 35
|
|
Rage
|
As HP decreases, critical attack rate up.
|
Level 40
|
|
Relena Peacecraft
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
270
|
Very Precocious (290)
|
45100
|
Akiko Yajima
|
368 or 338
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
10
|
5
|
10
|
8
|
0
|
15
|
C
|
A
|
B
|
B
|
-
|
50
|
41
|
38
|
63
|
36
|
51
|
90
|
99
|
46
|
24
|
81
|
78
|
51
|
88
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Initial
|
EXP x2 at MAX
|
Diligent
|
Character's earned experience up (Lv×10%).
|
Level 6
|
EXP x2 at MAX
|
Charisma
|
Command range +3. Charisma up. +3 at Lv1.
|
Level 15
|
+20 at MAX
|
Leadership
|
Command range up. +1 at Lv1.
|
Level 30
|
+6 at MAX
|
Lucky
|
Evasion and critical rate up. +3% at Lv1.
|
Level 50
|
+15% at MAX
|
Zechs Merquise / Milliardo Peacecraft
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
390
|
Normal C (290)
|
63800
|
Takehito Koyasu
|
433
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
29
|
29
|
24
|
26
|
0
|
10
|
A
|
A
|
B
|
B
|
C
|
68
|
71
|
72
|
60
|
55
|
43
|
43
|
99
|
|
|
|
|
|
|
Zechs Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Chivalry
|
In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1.
|
Initial
|
+18% at MAX
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Initial
|
EXP x2 at MAX
|
The Lightning Count
|
When piloting a unit with Mobility 28 or higher, Movement range +1.
|
Level 5
|
|
Sharp Reflexes
|
Reaction value up. +3 at Lv1.
|
Level 35
|
+18 at MAX
|
Mikiri (Clairvoyant/Omniscient)
|
When the main unit in an attack, opponent's character abilities are negated.
|
Level 50
|
|
Milliardo Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Cool-headed
|
When fighting alone (without support), enemy Defense down. -1 at Lv1.
|
Initial
|
-6 at MAX
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Initial
|
EXP x2 at MAX
|
Leadership
|
Command range up. +1 at Lv1.
|
Level 16
|
+6 at MAX
|
Iron Wall
|
Defense up. +1 at Lv1.
|
Level 35
|
+12 at MAX
|
Mikiri (Clairvoyant/Omniscient)
|
When the main unit in an attack, opponent's character abilities are negated.
|
Level 50
|
|
Lucrezia Noin
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
320
|
Normal C (290)
|
439
|
Chisa Yokoyama
|
374
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
18
|
18
|
20
|
19
|
0
|
9
|
A
|
-
|
-
|
-
|
C
|
51
|
52
|
39
|
46
|
62
|
0
|
35
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Cautious
|
Reaction and Defending up. +2 at Lv1.
|
Initial
|
|
Gunner
|
Shooting value greatly up. +3 at Lv1.
|
Initial
|
|
Diligent
|
Character's earned experience up (Lv×10%).
|
Level 18
|
EXP x2 at MAX
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Level 34
|
EXP x2 at MAX
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 45
|
|
Treize Khushrenada
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
400
|
Normal C (290)
|
64100
|
Ryoutarou Okiayu
|
433
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
23
|
28
|
27
|
27
|
0
|
13
|
A
|
A
|
B
|
B
|
A
|
56
|
51
|
65
|
67
|
48
|
35
|
42
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Chivalry
|
In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1.
|
Initial
|
+18% at MAX
|
Charisma
|
Command range +3. Charisma up. +3 at Lv1.
|
Initial
|
+20 at MAX
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Level 15
|
EXP x2 at MAX
|
Hero
|
Attack up. +1 at Lv1.
|
Level 30
|
+12 at MAX
|
Glory
|
Attacked enemy accuracy down. -5% at Lv1.
|
Level 40
|
-15% at MAX
|
Doctor J
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
400
|
Normal C (290)
|
64100
|
Minoru Inaba
|
433
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
8
|
8
|
8
|
8
|
0
|
3
|
-
|
-
|
-
|
-
|
A
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Mechanical Skill
|
Mechanic proficiency up.
|
Initial
|
|
Stealth
|
When initiating an attack, Accuracy up. +5% at Lv1.
|
Initial
|
+15% at MAX
|
Cunning
|
When choosing 'Defend', damage further reduced. x95% at Lv1.
|
Level 15
|
x60% at MAX
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 30
|
|
Skilled
|
Melee, Shooting, Reaction, Defending up. +1 at Lv1.
|
Level 40
|
+10 at MAX
|