Mobile Suit Gundam Characters
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Amuro Ray (0079)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
410
|
Normal B (320)
|
Scout
|
Toru Furuya
|
474
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
22
|
22
|
24
|
24
|
50
|
12
|
A
|
C
|
B
|
B
|
A
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Skilled
|
Melee, Shooting, Reaction, Defending up. +1 at Lv1.
|
Initial
|
+10 at MAX
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Level 5
|
+18 at MAX
|
The White Devil
|
When piloting Gundams, Attack and Mobility up. +3 at Lv1.
|
Level 15
|
+15 at MAX
|
Pressure
|
Awaken-type weapon EN consumption reduced by 10%. Enemy's Accuracy down. -10% at Lv1.
|
Level 28
|
-20% at MAX
|
Mikiri (Clairvoyant/Omniscient)
|
When the main unit in an attack, opponent's character abilities are negated.
|
Level 45
|
|
Kai Shiden
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Bear
|
250
|
Normal C (290)
|
46600
|
Toshio Furukawa
|
376
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
20
|
17
|
15
|
18
|
0
|
6
|
A
|
C
|
C
|
A
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Moody
|
Changes in tension fluctuate.
|
Initial
|
|
Agile
|
When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1.
|
Initial
|
|
Gunner
|
Shooting value greatly up. Shooting +3 at Lv1.
|
Level 17
|
|
Potential
|
When HP is below 50%, Attack and Defense up. Attack and Defense +5 at Lv1.
|
Level 30
|
+ 16 at MAX
|
Bad Luck
|
When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1.
|
Level 41
|
+20% at MAX
|
Hayato Kobayashi
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
270
|
Normal C (290)
|
47000
|
Suzuki Kiyonobu
|
380
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
17
|
19
|
16
|
22
|
0
|
6
|
A
|
B
|
B
|
B
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Fighting Spirit
|
Tension gain increased. At the end of an attack, gained MP increased.
|
Initial
|
|
Diligent
|
Character’s earned experience up (Lv×10%).
|
Initial
|
EXP x2 at MAX
|
Iron Wall
|
Defense up. +1 at Lv1.
|
Level 19
|
+12 at MAX
|
Gunner
|
Shooting value greatly up. Shooting +3 at Lv1.
|
Level 35
|
|
Hot Blooded
|
As tension rises, Shooting, Melee, Reaction, Defending up.
|
Level 45
|
High tension: +4 super high tension: +8 super one-hit critical: +12
|
Sleggar Law
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
290
|
Normal C (290)
|
47800
|
Makio Inoue
|
378
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
23
|
17
|
17
|
23
|
0
|
8
|
A
|
B
|
C
|
B
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Mood Maker
|
Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX.
|
Initial
|
Stacks to +15%
|
Gunner
|
Shooting value greatly up. Shooting +3 at Lv1.
|
Level 4
|
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 18
|
|
Agile
|
When piloting a mobile suit of size M or smaller, Mobility and Evasion up. Mobility +3, Evasion +3% at Lv1.
|
Level 34
|
|
Space Combat Adaptability
|
When fighting in space, Accuracy and Evasion rates up.
|
Level 40
|
|
Bright Noa (0079)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
310
|
Normal C (290)
|
53800
|
Hirotaka Suzuoki
|
378
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
21
|
13
|
24
|
20
|
0
|
10
|
B
|
A
|
A
|
C
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Adamant
|
Defending value up. Defending +3 at Lv1.
|
Initial
|
|
Fighting Spirit
|
Tension gain increased. At the end of an attack, gained MP increased.
|
Level 10
|
|
Coercion
|
When the main unit in an attack, your target's accuracy is reduced.Target accuracy -6% at Lv1.
|
Level 16
|
|
Leadership
|
Command range up. +1 at Lv1.
|
Level 30
|
+6 at MAX
|
Rage
|
As HP decreases, critical attack rate up.
|
Level 40
|
|
Fraw Bow
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Bear
|
250
|
Hare B (290)
|
17300
|
Ukai Rumiko
|
344
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
7
|
7
|
7
|
7
|
0
|
11
|
-
|
-
|
A
|
B
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Information Analysis
|
Operator proficiency up: warship Accuracy rate up.
|
Initial
|
|
Amateur
|
EN consumption increases, but critical rate up. EN consumption +10%. Critical rate +5% at Lv1.
|
Level 3
|
+20% at MAX
|
Mercy
|
MAP attacks will leave target(s) with 1 HP if they otherwise would have been destroyed.
|
Level 18
|
|
Diligent
|
Character’s earned experience up (Lv×10%).
|
Level 25
|
EXP x2 at MAX
|
Lucky
|
Evasion and critical rate up. +3% at Lv1.
|
Level 45
|
+15% at MAX
|
Mirai Yashima
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
250
|
Normal C (290)
|
19600
|
Fuyumi Shiraishi
|
355
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
10
|
8
|
10
|
10
|
0
|
7
|
-
|
-
|
B
|
A
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Driver Sense
|
Driver proficiency up.
|
Initial
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1.
|
Level 5
|
|
Diligent
|
Character’s earned experience up (Lv×10%).
|
Level 15
|
EXP x2 at MAX
|
Affection
|
When a member of WS crew, the crew recovers MP each turn. When piloting a MS, allies within a range of 5 squares recover MP each turn. MP recovery will not exceed a crew or pilot's initial value.
|
Level 33
|
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Level 50
|
+18 at MAX
|
Char Aznable (0079)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
450
|
Normal B (320)
|
73200
|
Ikeda Shuichi
|
476
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
25
|
25
|
20
|
22
|
49
|
15
|
A
|
A
|
C
|
B
|
C
|
50
|
|
|
|
|
|
|
99
|
78
|
74
|
71
|
76
|
100
|
77
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
The Red Comet
|
When piloting specific units, Attack and Mobility up. +3 at Lv1.
|
Initial
|
+15 at MAX
|
Cautious
|
Reaction and Defending up. Reaction and Defending +2 at Lv1.
|
Initial
|
|
Charisma
|
Command range +3. Charisma up. +3 at Lv1.
|
Level 15
|
+20 at MAX
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Level 25
|
+18 at MAX
|
Mikiri (Clairvoyant/Omniscient)
|
When the main unit in an attack, opponent's character abilities are negated.
|
Level 45
|
|
Lalah Sune
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
390
|
Normal C (290)
|
68900
|
Keiko Han
|
450
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
18
|
17
|
25
|
19
|
70
|
11
|
A
|
B
|
A
|
C
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
The Ghost of Solomon
|
Awaken-type weapon MP consumption reduced. MP consumption -10 at Lv1.
|
Initial
|
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Initial
|
+18 at MAX
|
Concentration
|
When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1.
|
Level 17
|
|
Fear
|
Targeted enemy's Evasion rate down. Enemy evasion -6% at Lv1.
|
Level 35
|
|
Affection
|
When a member of WS crew, the crew recovers MP each turn. When piloting a MS, allies within a range of 5 squares recover MP each turn. MP recovery will not exceed a crew or pilot's initial value.
|
Level 50
|
|
Haro (Amuro)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
250
|
Normal A (350)
|
100000
|
Rika Matsumoto
|
450
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
15
|
15
|
15
|
15
|
0
|
10
|
B
|
B
|
B
|
B
|
B
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Mechanical Skill
|
Mechanic proficiency up.
|
Initial
|
|
Skilled
|
Melee, Shooting, Reaction, Defending up. +1 at Lv1.
|
Level 10
|
+10 at MAX
|
Agile
|
When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1.
|
Level 20
|
|
Mood Maker
|
Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX.
|
Level 35
|
Stacks to +15%
|
Haro Genki!
|
HP and EN recovered each turn. 1% at Lv1.
|
Level 86
|
20% at MAX
|