∀ Gundam Characters

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Loran Cehack

Loran Cehack.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 310 Normal S (390) Scout Romi Paku 540


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 24 24 26 26 40 10 A A B B A
50
99 99 95 81 87 100 78


Abilities
Name Effect Obtain conditions Remarks
Diligent Character’s earned experience up. (Lv×10%) Initial EXP x2 at MAX
Laura Rolla Command range up. Within command area, MP gain up. Range and gain +1 at Lv1. Level 4 +6 at MAX
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased Level 15
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 32 +10 at LvMAX
Mikiri (Clairvoyant/Omniscient) When the main unit in an attack, opponent's character abilities are negated. Level 45

Remarks:

  • +Experience ability and insanely fast stat growth make for a really potent combination.
  • Easy to get into tension if you set him as a Team Leader or Master with two abilities boosting MP gain at the same time.
  • A great pilot overall. Also a very good choice for ship captain but that would be a waste.

Sochie Heim

Sochie Heim.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 250 Super Chronic (420) 49200 Akino Murata 531


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 17 17 17 20 0 10 A B C A -
50
99 62 86 99 99 98 87


Abilities
Name Effect Obtain conditions Remarks
Hot Blooded As tension rises, Shooting, Melee, Reaction, Defending up. Initial high tension: +4
super high tension: +8
super one-hit critical: +12.
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. Level 4
Reckless Reaction -5, Attack up. +2 at Lv1. Level 16 +20 at MAX
Coercion When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. Level 34
Rage As HP decreases, critical attack rate up. Level 45

Remarks:

  • Starting from level 80 or so, her stats growth goes crazy.

Miashei Kune

Miashei Kune.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 200 Normal C (290) 43300 Kitou Noriko 375


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 18 14 17 19 0 7 A - - - A
50
99


Abilities
Name Effect Obtain conditions Remarks
Positive Difficult for tension to decrease: MP loss from combat decreased. Initial
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion up. Mobility +3, Evasion +3% at Lv1. Level 5
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 16 +10 at MAX
Gunner Shooting up. +3 at Lv1. Level 34 +20 at MAX
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 45 +16 at MAX

Joseph Yaht

Joseph Yaht.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 210 Normal C (290) 50400 Sato Setsuji 382


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 17 16 18 16 15 10 A - - B A
50
99


Abilities
Name Effect Obtain conditions Remarks
Adamant Defending up. +3 at Lv1. Initial
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 4
Warlike Melee and Shooting up. +2 at Lv1. Level 18 +12 at MAX
Coercion When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. ?
Bad Luck When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. ? +20% at MAX

Remarks:

  • Last two levels not listed in Japanese wiki

Kihel Heim

Kihel Heim.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 250 Normal C (290) 42500 Takahashi Reiko 365


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 8 8 11 8 0 15 C B A C C
50
99 62 67 72 61 42 61


Abilities
Name Effect Obtain conditions Remarks
Amateur EN consumption +10%, but critical rate up. +5% at Lv1. Initial +20% at MAX
Leadership Command range up. +1 at Lv1. Level 7 +6 at MAX
Diligent Character’s earned experience up (Lv×10%). Level 18 EXP x2 at MAX
Glory Attacked enemy accuracy down. -5% at Lv1. Level 35 -15% at MAX
Lucky Evasion and critical rate up. +3% at Lv1. Level 55 +15% at MAX

Guin Sard Lineford

Guin Sard Lineford.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 250 Normal B (290) 52500 Daisuke Hirakawa 414


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 14 6 16 15 0 13 B A A B -
50
99


Abilities
Name Effect Obtain conditions Remarks
Elite Unit's earned experience up (Lv×10%). Initial EXP x2 at MAX
Cautious Reaction and Defending up. +2 at Lv1. Initial
Coercion When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. Level 16
Cunning When choosing 'Defend', damage further reduced. x95% at Lv1. Level 32 x60% at MAX
Bad Luck When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. Level 50 +20% at MAX

Sid Munza

Sid Munzer.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 200 Normal C (290) 15100 330


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 12 6 8 7 0 7 - - - - A
50
99


Abilities
Name Effect Obtain conditions Remarks
Mechanical Skill Mechanic proficiency up. Initial
Cautious Reaction and Defending up. +2 at Lv1. Level 6
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 15
Hero Attack up. +1 at Lv1. Level 35 +12 at MAX
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 50 +16 at MAX

Gavane Gooney

Gavane Gooney.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 250 Normal C (290) 50500 Hochu Otsuka 387


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 25 22 20 21 0 9 A A - - C
50
99


Abilities
Name Effect Obtain conditions Remarks
Hero Attack up. +1 at Lv1. Initial +12 at MAX
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 7
Leadership Command range up. +1 at Lv1. Level 16 +6 at MAX
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 30
Brave Leader MS command range +3. Defense up. Level 50

Corin Nander

Data
Nature MP Growth COST CV Total Stats at Lv99
Passion 250 Mutant B (230) 59400 Kawazu Yasuhiko 379


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 23 30 25 27 40 4 A - - - B
50
99


Corin Nander.png
Abilities (Normal)
Name Effect Obtain conditions Remarks
Hero Attack up. +1 at Lv1. Initial +12 at MAX
Warlike Melee and Shooting up. +2 at Lv1. Inital +12 at MAX
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 16
Fear Targeted enemy's Evasion rate down. -6% at Lv1. Level 32
Champion Command range in an MS +3. Attack up. +2 at Lv1. Level 50


Corin Nander (Suit).png
Abilities (Suit)
Name Effect Obtain conditions Remarks
Hero Attack up. +1 at Lv1. Initial +12 at MAX
Hot Blooded As tension rises, Shooting, Melee, Reaction, Defending up. Initial high tension: +4
super high tension: +8
super one-hit critical: +12.
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 16
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 32 +16 at MAX
Champion Command range in an MS +3. Attack up. +2 at Lv1. Level 50

Bruno

Bruno.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Bear 200 Normal C (290) 45500 Tanaka Kazunari 354


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 18 15 15 13 0 3 A - B A C
50
99


Abilities
Name Effect Obtain conditions Remarks
Driver Sense Driver proficiency up. Initial
Positive Difficult for tension to decrease: MP loss from combat decreased. Initial
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. Level 15
Cunning When choosing 'Defend', damage further reduced. x95% at Lv1. Level 35 x60% at MAX
Bad Luck When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. Level 45 +20% at MAX

Jacop

Jacop.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Bear 200 Normal C (290) 44300 Ugaki Hidenari 353


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 17 16 14 13 0 3 A - A B C
50
99


Abilities
Name Effect Obtain conditions Remarks
Information Analysis Operator proficiency up: warship Accuracy rate up. Initial
Negative Difficult to raise tension: MP gain from combat is reduced. Initial
Stealth When initiating an attack, Accuracy up. +5% at Lv1. Level 16 +15% at MAX
Cunning When choosing 'Defend', damage further reduced. x95% at Lv1. Level 34 x60% at MAX
Bad Luck When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. Level 45 +20% at MAX

Dianna Soreil

Diana Soriel.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 250 Normal A (350) 53700 Takahashi Reiko 451


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 17 8 20 16 0 15 C A B C C
50
99


Abilities
Name Effect Obtain conditions Remarks
Charisma Command range +3. Charisma up. +3 at Lv1. Initial +20 at MAX
Leadership Command range up. +1 at Lv1. Initial +6 at MAX
Elite Unit's earned experience up (Lv×10%). Level 18 EXP x2 at MAX
Glory Attacked enemy accuracy down. -5% at Lv1. Level 35 -15% at MAX
Lucky Evasion and critical rate up. +3% at Lv1. Level 50 +15% at MAX

Harry Ord

Harry Ord.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 370 Normal B (320) 65000 Inada Tetsu 460


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 32 32 26 25 0 10 A A C C C
50
99


Abilities
Name Effect Obtain conditions Remarks
Leadership Command range up. +1 at Lv1. Initial +6 at MAX
Chivalry In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1. Initial +18% at MAX
Fighter Melee up. +3 at Lv1. Level 17 +20 at MAX
Iron Wall Defense up. +1 at Lv1. Level 34 +12 at MAX
Hot Blooded As tension rises, Shooting, Melee, Reaction, Defending up Level 45 High tension: +4
super high tension: +8
super one-hit critical: +12

Poe Aijee

Poe Aijee.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Passion 250 Normal C (290) 39100 Nakanishi Yumiko 368


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 21 20 19 17 0 1 A - - - C
50
99


Abilities
Name Effect Obtain conditions Remarks
Negative Difficult to raise tension: MP gain from combat is reduced. Initial
Reckless Reaction -5, Attack up. Initial
Adamant Defending value up. Level 16
Bad Luck When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. Level 30 +20% at MAX
Rage As HP decreases, critical attack rate up. Level 50

Gym Ghingnham

Gym Ghingham.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 370 Normal C (290) 70300 Takehito Koyasu 451


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 31 31 28 27 35 9 A A C C C
50
99


Abilities
Name Effect Obtain conditions Remarks
God of War Shooting, Melee, Attack up. Initial +15 at MAX
Hot Blooded As tension rises, Shooting, Melee, Reaction, Defending up. Initial high tension: +4
super high tension: +8
super one-hit critical: +12.
Coercion When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. Level 18
Leadership Command range up. +1 at Lv1. Level 32 +6 at MAX.
Fear Targeted enemy's Evasion rate down. -6% at Lv1. Level 45

Merrybell Gadget

Merrybel Gadget.png
Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 250 Precocious B (290) 55300 Rio Natsuki 428


Stats
LV Shooting Melee Reaction Defending Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 24 24 29 23 25 13 A - - - B
50
99


Abilities
Name Effect Obtain conditions Remarks
Mood Maker Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX. Initial Stacks to +15%
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. Initial
Provocation Attracts enemy attention. More likely to become a target of an enemy unit. Level 16
Fear Targeted enemy's Evasion rate down. Enemy evasion -6% at Lv1. Level 35
Mikiri (Clairvoyant/Omniscient) When the main unit in an attack, opponent's character abilities are negated. Level 55