Mobile Suit Z Gundam Characters
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Kamille Bidan
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Passionate
|
450
|
Normal B (320)
|
Scout
|
Nobuo Tobita
|
499
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
26
|
26
|
26
|
29
|
63
|
9
|
A
|
C
|
C
|
A
|
A
|
51
|
58
|
48
|
61
|
61
|
100
|
27
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Initial
|
+18 at MAX
|
Rage
|
As HP decreases, critical attack rate up.
|
Level 7
|
|
Heir to the Stars
|
At super high tension: Awaken +30, Shooting, Melee, Reaction up. +5 at Lv1.
|
Level 17
|
+20 at MAX
|
Certain Kill
|
Super critical hits can occur (outside of super critical tension). 10% at Lv1.
|
Level 32
|
20% at MAX
|
Psychic Resonance
|
All weapon MP consumption reduced by 20%. At super high tension, unit attack and defense up 20%
|
Level 45
|
|
Remarks:
- Great set of abilities with only Rage being somewhat useless, but using him would be worth it for Psychic Resonance alone, even if all the other abilities were crap.
- A very good pilot.
Quattro Bajeena
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
490
|
Normal C (290)
|
71000
|
Shuichi Ikeda
|
465
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
28
|
28
|
27
|
25
|
52
|
15
|
A
|
A
|
C
|
B
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Initial
|
+18 at MAX
|
Leadership
|
Command range up. +1 at Lv1.
|
Level 5
|
+6 at MAX
|
Cautious
|
Reaction and Defending up. Reaction and Defending +2 at Lv1.
|
Level 15
|
|
Expert
|
Unit terrain rating up by 1 grade.
|
Level 25
|
except null grades
|
Potential
|
When HP is below 50%, Attack and Defense up +5 at Lv1.
|
Level 45
|
+16 at MAX
|
Remarks:
- A solid choice for team leader or ship captain.
Apolly Bay
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
270
|
Normal C (290)
|
47600
|
Ookawa Tooru
|
371
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
19
|
19
|
18
|
19
|
0
|
6
|
A
|
C
|
B
|
A
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Mood Maker
|
Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX.
|
Initial
|
Stacks to +15%
|
Space Combat Adaptability
|
When fighting in space, Accuracy and Evasion rates up.
|
Level 6
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1.
|
Level 16
|
|
Gunner
|
Shooting +3 at Lv1, +1 for first level up, +2 for every level ups after that, +20 at MAX (Level 10).
|
Level 32
|
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 40
|
|
Roberto
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
260
|
Normal C (290)
|
42100
|
Kozo Shioya
|
371
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
19
|
19
|
19
|
18
|
0
|
6
|
A
|
-
|
-
|
-
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Proficient
|
All weapon EN consumption reduced by 5%, Accuracy rate up.Accuracy +3% at Lv1.
|
Initial
|
|
Adamant
|
Defending value up. Defending +3 at Lv1.
|
Level 6
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1.
|
Level 18
|
|
Fighter
|
Melee up. +3 at Lv1.
|
Level 35
|
+20 at MAX
|
Ground Combat Adaptability
|
When fighting on land, combat abilities up. Accuracy and Evasion +3% at Lv1.
|
Level 45
|
|
Emma Sheen
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
270
|
Normal C (290)
|
58300
|
Okamoto Maya
|
406
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
21
|
19
|
22
|
20
|
25
|
19
|
A
|
B
|
B
|
C
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Adamant
|
Defending value up. Defending +3 at Lv1.
|
Initial
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1.
|
Level 4
|
|
Diligent
|
Character’s earned experience up (Lv×10%).
|
Level 19
|
EXP x2 at MAX
|
Proficient
|
All weapon EN consumption reduced by 5%, Accuracy rate up. Accuracy +3% at Lv1.
|
Level 32
|
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Level 55
|
+18 at MAX
|
Fa Yuiry
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Bear
|
250
|
Chronic B (290)
|
40300
|
Satomi Arai
|
373
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
15
|
13
|
16
|
17
|
0
|
12
|
A
|
-
|
-
|
-
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Agile
|
When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1.
|
Initial
|
|
Amateur
|
EN consumption +10%. Critical rate up. +5% at Lv1.
|
?
|
+20 at MAX
|
Gunner
|
Shooting up. +3 at Lv1
|
?
|
+20 at MAX
|
Independent Action
|
When fighting alone, Accuracy and all weapon damage up. +3% at Lv1.
|
?
|
+15% at MAX
|
Affection
|
When using MAP weapons, target unit(s) will be left with 1 HP if they otherwise would have been destroyed.
|
?
|
|
Remarks:
- Japanese wiki doesn't provide level info.
Katz Kobayashi
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Passion
|
250
|
Normal C (290)
|
43500
|
Daisuke Namikawa
|
368
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
14
|
13
|
12
|
14
|
20
|
5
|
A
|
-
|
-
|
-
|
B
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Reckless
|
Reaction -5, Attack up. +2 at Lv1.
|
Initial
|
+20 at MAX
|
Amateur
|
EN consumption +10%, but critical rate up. +5% at Lv1.
|
Level 5
|
+20% at MAX
|
Gunner
|
Shooting up. +3 at Lv1.
|
Level 17
|
+20 at MAX
|
Hot Blooded
|
As tension rises, Shooting, Melee, Reaction, Defending up.
|
Level 35
|
high tension: +4 super high tension: +8 super one-hit critical: +12.
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Level 65
|
+18 at MAX
|
Bright Noa (Z)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
350
|
Normal C (290)
|
58200
|
Takashi Hiroshi
|
384
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
23
|
13
|
25
|
23
|
0
|
10
|
B
|
A
|
A
|
C
|
C
|
50
|
56
|
26
|
70
|
42
|
0
|
47
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Leadership
|
Command range up. +1 at Lv1.
|
Initial
|
+6 at MAX
|
Fighting Spirit
|
Tension gain increased. At the end of an attack, gained MP increased.
|
Level 6
|
|
Coercion
|
When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1.
|
Level 16
|
|
Proficient
|
All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1.
|
Level 30
|
|
Hot Blooded
|
As tension rises, Shooting, Melee, Reaction, Defending up.
|
Level 40
|
high tension: +4 super high tension: +8 super one-hit critical: +12.
|
Henken Bekkener
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
310
|
Normal C (290)
|
43400
|
|
376
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
21
|
12
|
21
|
24
|
0
|
8
|
-
|
A
|
-
|
-
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Cautious
|
Reaction and Defending up. +2 at Lv1.
|
Initial
|
|
Fighting Spirit
|
Tension gain increased. At the end of an attack, gained MP increased.
|
Level 4
|
|
Leadership
|
Command range up. +1 at Lv1.
|
Level 17
|
+6 at MAX
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 32
|
|
Potential
|
When HP is below 50%, Attack and Defense up. +5 at Lv1.
|
Level 45
|
+16 at MAX
|
Torres
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
250
|
Normal C (290)
|
19500
|
|
349
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
13
|
13
|
13
|
13
|
0
|
7
|
-
|
B
|
A
|
-
|
C
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Information Analysis
|
Operator proficiency up: warship Accuracy rate up.
|
Initial
|
|
Mood Maker
|
Allied units (in the same group) Accuracy up. +3% at Lv1. +15% at MAX.
|
Level 6
|
Stacks to +15%
|
Fighting Spirit
|
Tension gain increased. At the end of an attack, gained MP increased.
|
Level 18
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. +3% at Lv1.
|
Level 32
|
|
Bad Luck
|
When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1.
|
Level 50
|
+20% at MAX
|
Saegusa
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
200
|
Normal B (320)
|
16400
|
Kozo Shioya
|
362
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
9
|
9
|
9
|
9
|
0
|
6
|
-
|
-
|
-
|
A
|
B
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Driver Sense
|
Driver proficiency up.
|
Initial
|
|
Concentration
|
When choosing 'Evade', Evasion rate up. +3% at Lv1.
|
Level 4
|
|
Expert
|
Unit terrain rating up by 1 grade (no effect on null terrain ratings).
|
Level 20
|
|
Cautious
|
Reaction and Defending up. +2 at Lv1.
|
Level 30
|
|
Bad Luck
|
When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1.
|
Level 40
|
+20% at MAX
|
Amuro Ray (Z)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Normal
|
470
|
Normal C (290)
|
75900
|
Toru Furuya
|
453
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
24
|
24
|
27
|
26
|
50
|
12
|
A
|
B
|
C
|
A
|
A
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Initial
|
+18 at MAX
|
Skilled
|
Melee, Shooting, Reaction, Defense up. +1 at Lv1.
|
Level 5
|
+10 at MAX
|
Cautious
|
Reaction and Defending up. +2 at Lv1.
|
Level 15
|
|
Proficient
|
All weapon EN consumption reduced by 5%, Accuracy rate up.
|
Level 28
|
|
Pressure
|
Awaken-type weapon EN consumption reduced by 10%. Enemy's Accuracy down. -10% at Lv1.
|
Level 40
|
-20% at MAX
|
Remarks:
- Ideal for suits with awakening attacks, as their EN consumption will be reduced by 15%.\
Jerid Messa
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Strong
|
250
|
Normal C (290)
|
42300
|
Kazuhiko Inoue
|
385
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
20
|
20
|
19
|
19
|
0
|
7
|
A
|
-
|
-
|
-
|
-
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Bad Luck
|
When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1.
|
Initial
|
+20% at MAX
|
Warlike
|
Melee and Shooting up. +2 at Lv1.
|
Initial
|
+12 at MAX
|
Coercion
|
When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1.
|
Level 20
|
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Level 35
|
EXP x2 at MAX
|
Rage
|
As HP decreases, critical attack rate up.
|
Level 45
|
|
Paptimus Scirocco
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
460
|
Normal C (290)
|
80900
|
Bin Shimada
|
482
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
27
|
27
|
28
|
25
|
70
|
15
|
A
|
A
|
C
|
B
|
A
|
50
|
|
|
|
|
|
|
99
|
|
|
|
|
|
|
Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Initial
|
+18 at MAX
|
Pressure
|
Awaken-type weapon EN consumption reduced by 10%. Enemy's Accuracy down. -10% at Lv1.
|
Initial
|
-20% at MAX
|
Elite
|
Unit's earned experience up (Lv×10%).
|
Level 15
|
EXP x2 at MAX
|
Ruthless
|
When fighting alone (without support), enemy Defense down. -1 at Lv1.
|
Level 35
|
|
Charisma
|
Command range +3. Charisma up. +3 at Lv1.
|
Level 45
|
+20 at MAX
|
Four Murasame
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Enhancement
|
380
|
Mutant A (310)
|
64400
|
Yukana Nogami
|
458
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
22
|
22
|
27
|
20
|
45
|
12
|
A
|
C
|
B
|
B
|
C
|
50
|
|
|
|
|
|
|
99
|
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Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Enhanced Human
|
Reaction and Awaken values up. +3 at Lv1.
|
Initial
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Misfortune
|
Evasion rate -5%. Accuracy up.
|
Initial
|
+20% at MAX
|
Rage
|
As HP decreases, critical attack rate up.
|
Level 18
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Fear
|
Targeted enemy's Evasion rate down. -6% at Lv1.
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Level 30
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Independent Action
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When fighting alone, Accuracy and all weapon damage up. +3% at Lv1.
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Level 50
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+15% at MAX
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Haman Karn (Z)
Data
Nature
|
MP
|
Growth
|
COST
|
CV
|
Total Stats at Lv99
|
Cool
|
510
|
Normal C (290)
|
77400
|
Sakakibara Yoshiko
|
474
|
Stats
LV
|
Shooting
|
Melee
|
Reaction
|
Defending
|
Awakening
|
Charisma
|
MS Pilot
|
Captain
|
Operator
|
Piloting
|
Engineering
|
1
|
25
|
25
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30
|
27
|
63
|
14
|
A
|
A
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B
|
B
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C
|
50
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99
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|
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|
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Abilities
Name
|
Effect
|
Obtain conditions
|
Remarks
|
Newtype
|
Reaction and Awaken values increased. +3 at Lv1.
|
Initial
|
+18 at MAX
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Pressure
|
Awaken-type weapon EN consumption reduced by 10%. Enemy's Accuracy down. -10% at Lv1.
|
Initial
|
-20% at MAX
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Leadership
|
Command range up. +1 at Lv1.
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Level 16
|
+6 at MAX
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Cool-headed
|
When fighting alone (without support), enemy Defense down. -1 at Lv1.
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Level 28
|
-6 at MAX
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Glory
|
Attacked enemy accuracy down. -5% at Lv1.
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Level 40
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-15% at MAX
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