Mobile Suit V Gundam Characters
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Uso Ewin
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Passion | 430 | Normal C (290) | Scout | Daisuke Takaguchi | 466 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 28 | 28 | 29 | 28 | 55 | 8 | A | C | B | A | B |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Newtype | Reaction and Awaken values increased. +3 at Lv1. | Initial | +18 at MAX |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 5 | |
Special | Unit terrain rating for space and air up by 1 grade. Reaction value and Mobility increased. +3 at Lv1. |
Level 17 | |
Rage | As HP decreases, critical attack rate up. | Level 32 | |
Certain Kill | Super critical hits can occur (outside of super critical tension). 10% at Lv1. | Level 45 | 20% at MAX |
Shakti Kareen
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Bear | 250 | Very Precocious (290) | 51800 | 373 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 5 | 5 | 10 | 10 | 40 | 13 | C | B | A | B | - |
50 | |||||||||||
99 | 29 | 34 | 56 | 70 | 100 | 85 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Newtype | Reaction and Awaken values increased. +3 at Lv1. | Initial | +18 at MAX. |
Amateur | EN consumption +10%, but critical rate up. +5% at Lv1 | Level 5 | +20% at MAX. |
Independent Action | When fighting alone, Accuracy and all weapon damage up. +3% at Lv1 | Level 15 | +15% at MAX. |
Diligent | Character’s earned experience up (Lv×10%) | Level 32 | EXP x2 at MAX. |
Affection | When a member of WS crew, the crew recovers MP each turn. When piloting a MS, allies within a range of 5 squares recover MP each turn. MP recovery will not exceed a crew or pilot's initial value. |
Level 50 |
Odelo Henrik
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 250 | Precocious B (290) | 43200 | Hukushima Zyun | 375 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 15 | 15 | 14 | 19 | 0 | 7 | A | - | - | - | B |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Warlike | Melee and Shooting up. +2 at Lv1. | Initial | +12 at MAX |
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Level 5 | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Reckless | Reaction -5, Attack up. +2 at Lv1. | Level 17 | +20 at MAX |
Hero | Attack up. +1 at Lv1. | Level 32 | +12 at MAX |
Expert | Unit terrain rating up by 1 grade (no effect on null terrain ratings). | Level 50 |
Tomache Massarik
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 210 | Normal C (290) | 43300 | Seki Tomokazu | 373 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 14 | 14 | 15 | 18 | 0 | 7 | A | - | - | - | B |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Positive | MP loss from combat decreased. | Initial | |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Level 5 | +10 at MAX |
Diligent | Character’s earned experience up (Lv×10%). | Level 15 | EXP x2 at MAX |
Fighting Spirit | At the end of an attack, gained MP increased. | Level 34 | |
Proficient | All weapon EN consumption reduced by 5%. Accuracy up. +3% at Lv1. | Level 50 |
Marbet Fingerhat
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 290 | Normal C (290) | 50600 | Kimura Akiko | 403 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 18 | 18 | 19 | 18 | 0 | 10 | A | B | C | A | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Cautious | Reaction and Defending up. +2 at Lv1. | Initial | |
Adamant | Defending up. +3 at Lv1 | Level 6 | |
Diligent | Character’s earned experience up (Lv×10%). | Level 16 | EXP x2 at MAX |
Concentration | When choosing 'Evade', Evasion rate up. +3% at Lv1. | Level 32 | |
Lucky | Evasion and critical rate up. +3% at Lv1. | Level 40 | +15% at MAX |
Oliver Inoue
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 310 | Normal C (290) | 57400 | Keiichi Sonobe | 379 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 20 | 20 | 20 | 0 | 9 | A | A | C | B | B |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Proficient | All weapon EN consumption reduced by 5%. Accuracy up. Accuracy +3% at Lv1. | Initial | |
Gunner | Shooting up. +3 at Lv1. | Level 3 | +20 at MAX |
Leadership | Command range up. +1 at Lv1. | Level 15 | +6 at MAX |
Space Combat Adaptability | When fighting in space, Accuracy and Evasion rates up. +3% at Lv1. | Level 34 | +15% at MAX |
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Level 45 | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Roberto Gomez
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 290 | Normal C (290) | 41000 | Katou Osamu | 366 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 16 | 9 | 21 | 23 | 0 | 7 | - | A | - | - | - |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Proficient | All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. | Initial | |
Hero | Attack up. +1 at Lv1. | Level 6 | +12 at MAX |
Leadership | Command range up. +1 at Lv1. | Level 19 | +6 at MAX |
Coercion | When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. | Level 30 | |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 45 | +16 at MAX |
Chronicle Asher
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 330 | Normal C (290) | 52000 | Tomoyuki Dan | 404 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 22 | 22 | 22 | 22 | 18 | 8 | A | B | - | - | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Reckless | Reaction -5, Attack up. +2 at Lv1. | Initial | +20 at MAX |
Bad Luck | When HP is below 50%, damage taken down 10% and Evasion up. +8% at Lv1. | Initial | +20% at MAX |
Elite | Unit's earned experience up (Lv×10%). | Level 17 | EXP x2 at MAX |
Leadership | Command range up. +1 at Lv1. | Level 35 | +6 at MAX |
Newtype | Reaction and Awaken values increased. +3 at Lv1. | Level 60 | +18 at MAX |
Katejina Loos
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Passion | 310 | Normal C (290) | 55900 | Watanabe Kumiko | 419 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 24 | 24 | 22 | 25 | 0 | 9 | A | A | C | C | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Ruthless | When fighting alone (without support), enemy Defense down. -1 at Lv1. | Initial | |
Rage | As HP decreases, critical attack rate up. | Initial | |
Warlike | Melee and Shooting up. +2 at Lv1. | Level 17 | +12 at MAX |
Fear | Targeted enemy's Evasion rate down. -6% at Lv1. | Level 32 | |
Enhanced Human | Reaction and Awaken values up. +3 at Lv1 | Level 65 | +15 at LvMAX. |
Fuala Griffon (Enhanced)
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Enhancement | 400 | Normal C (290) | 72600 | Ai Orikasa | 462 |
LV | Shooting | Melee | Reaction | Defending | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 25 | 24 | 27 | 25 | 63 | 8 | A | B | C | B | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Enhanced Human | Reaction and Awaken values up. Reaction and Awaken +3 at Lv1.Reaction and Awaken +18 at LvMAX. | Initial | |
Ruthless | When fighting alone (without support), enemy Defense down. -1 at Lv1. | Initial | -6 at MAX |
Provocation | Attracts enemy attention. More likely to become a target of an enemy unit. | Level 15 | |
Fear | Targeted enemy's Evasion rate down. -6% at Lv1. | Level 30 | |
Pressure | Awaken-type weapon EN consumption reduced by 10%. Enemy's Accuracy down. -10% at Lv1. | Level 50 | -20% at MAX |