Exchange values, Ace points and other fun stuff

Welcome
This page is expressly made for tips, tricks and other neat little things that have been found in the game, like the hit glitch and how to use and get exchange values.

Exchange values (EV)
With the addition of the Exchange system, there has been questions like "how do i exchange for this MS" and "What is the an Exchange vale" floating around the internet. Questions like these are great and usually get quickly responded to, but I believe in the old Chinese saying "Give a man a fish and he eats for a day, but teach a man to fish and he eats for a lifetime." So what does that mean for you? Well, I'm here to teach you to "fish".

Getting EVs
First thing you have to do is get the EV for the unit you want but there is a problem, its a hidden stat in the game, so you are left with 2 options get it online or calculate it yourself. What follows is the formula to get EVs and an example or 2.

The formula : (HP/20+EN)*(Atk+Def+Mob)

Example 1 Exia (basic) Lvl10 HP 10400 EN 323 Atk 41 Def 24 Mob 29

(10400/20+323)*(41+24+29)= 79242

Example 1 Exia (basic) Lvl12 HP 10400 EN 328 Atk 41 Def 24 Mob 29

(10400/20+338)*(41+24+29)= 80652

Right now i would like to point out that there is an order of how greatly a stat effects change and it is HP&gt;Atk,Def,Mob&gt;EN. This means you get the most out of HP increases and the least out of EN with the rest all as important.

Using EVs
the first step in using EVs is figuring out what unit you want and what you want to exchange for it and then calculating the EV for both. Ok now that i have the EV what do i do with it you say, well here comes the hard part, you now have to get the EV of the unit have to be equal to or greater than the unit you want. I also have to tell you a guideline i use when doing this, dont go more than 1500-1000 over the EV of the unit you want because there are only 4 slots for exchanging. If you over shoot too far you run the risk of having the unit pushed out of the exchange slots by units with higher exchange values. Here are 2 examples of this

Example 1 Exia (basic) Lvl12 HP 10400 EN 328 Atk 41 Def 24 Mob 29 EV 80652

Example 2 Exia Lvl2 HP 12880 EN 300 Atk 29 Def 26 Mob 32 EV 82128

In the examples both units have similar stats and EVs that are about 1500 apart which is fine if you are shooting for Dynames, Strike Noir or a GN Flag. If you wanted the Strike Gundam though you would be out of luck so remember to not go too far over in EV.

Hit Glitch
Here is a neat little glitch found by chaotiPK on youtube thumb|left|400px

More to come later :P